Chase
April 2016 | Unity
In this game design, users should to catch the objects to be weapons. Use them to fight with the two enemies when they start to chase users.
Create different projectiles and use script to manage shooting which projectile.
The inventory storage menu should be controlled by user to show and close on the screen. Using script to create a customizable quick item storage. Users can choose any items stored in the inventory storage put them to one of the quick item storage. Users should be able define and change the order of the quick item storage. Show the item name and amount in the quick item storage. |